Baaagh is the lord of violence and bloodshed, a favourite among the greenskins, wytches, conjurers of the demonic, and those that revel in violence and gladiatorial combat. Baaagh thrives on chaos and carnage, both on and off the battlefield. His faithful do not just indulge in violence; they are expected to rally and incite it in others.
Daelrion the Warbringer is a relatively new god, first appearing on the battlefield some 500 years ago. Unlike Roland, the god of honour, Daelrion believes in victory at all costs. He encourages his followers, known as his Blades, to employ whatever strategy is necessary to ensure success in battle, unhindered by morality.
Dietremen is the god/goddess of the night and the secrets it contains. Dietremen is the fly on the wall, the bat in the night sky, the protective darkness to those who wish to be hidden. She claims control over the moon and calls it her home, using its power to chase the sun from the sky and create shadow for her followers to thrive in. To Dietremen's faithful, darkness is not something to be feared.
Once the God of the Hunt, Dunarthos gave up his title and all but his life to merge with the World Tree when it was mortally wounded by the Firstborn Niddhog. He now claims the title of Father Arthos, the spirit and embodiment of the land and planes. His followers include druids, rangers, hunters and farmers.
The Einher are a semi-nomadic warrior race who call the lands of Mjoll home. For the most part they hold honour and strength in the highest regard. The ways of the the Einher can be shockingly vulgar and crude to those unaccustomed to Northern life, but even the most uncivilized Clans value family and honour above all else.
Ll’yandra was the second god to make her presence known in the world of Arthos. She claims to be the creator of the true Thalan, before they were shattered into their many elven subspecies. She was there when the first Thalan city was built. She was there when the Humans rose up and fractured her children into the multiple elven subraces that exist today.
Little is known about the origins of the mysterious Orbs of Power that exist throughout the Material Plane. Some say they fell from the sky during a rare alignment of the stars, while others say they have been in existence since time began, coming into being when the source of magic was formed.
While Raze is worshipped by any who have been betrayed or crossed, it is undeniable that the lion's share of her followers hail from the Dark Elven nations. Much of the Dark Elven race believes that human betrayal led to the shattering of the true Thalan into its many sub-races, and thus Raze's story symbolizes their distrust of the surface races.
The Cat Lord, one of the more popular gods among adventurers, good-natured thieves, and daring burglars, is an enigmatic character rich in bravado and glory. Above all things, Ryiak teaches cunning and a sense of freedom to his faithful, instilling in them a sense of excitement and pride in having their names and deeds rise above the masses.
Stone Elves rely on logic and self–discipline to rule their lives. This often makes them appear unemotional or despondent which is quite contrary to their nature. Although most Stone Elves strive to maintain their emotions, there are few that have made a conscious decision to be free with them. These Stone Elves are often mistaken as insane.
The Blood Red Rose is an ancient secular organization found in nearly every land and kingdom of Arthos. They serve as an incorruptible knightly Order whose sole purpose is the protection of the weak and the innocent; farmers, labourers, and those oppressed by tyrannical rulers. They defend those who cannot defend themselves.
Valdr controls the thunder and lightning from high above the realms in his celestial heaven of Valhalla. There in his great hall he watches the countless battles in the mortal realm. Valdr sends his angelic female warriors, the Valkyrie, to pick the bravest and most courageous of the fallen to serve him in the afterlife.
Vesmir and his followers have seen the fragility of the timestream. As an extension of their dominion, each vigilantly serves to defend its integrity. The Gatekeeper alone interferes with the passage of time, to prevent irreparable disruption of the natural processes or to fix undermining breaches, ensuring that stability across his order is maintained.